Virginia · Est. 2026
Come in.Look around.
Books, songs, art, and whatever else earned a place here.

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Blue Murphy PressFamily creative shop · Virginia · Est. 2026Books · Stories · Oddments · Good Trouble
Books, songs, art, and whatever else earned a place here.


On the shelves
No single influence gets the credit. The stories are made from all of it — family, work, games, movies, strange little objects, old obsessions, new ones, and whatever refuses to leave.




Rooms · backgrounds
The window controls choose the room behind the site. Or leave it where it is and sit a while.
From the notice board

OUT NOW
Little Helpers is officially out now from Blue Murphy Press.

OUT NOW
Clearance Art is out now. Listen to the album on your favorite service.
A little farther in
Not everything fits on the front shelves. There's a little more around here.
Everything has a place. Sometimes we just haven't found it yet.
After dark
Four ambient places to disappear into for a while. Pick a window and leave the shop open behind you.
Night CircuitFeatured drive
Still Connected1-bit transmission
Beneath the Ice1-bit transmission
Midnight Drift1-bit transmission
Each opens in a new tab.

And then there are the dogs
Blue Murphy Press is named for Blitz Murphy, but he is part of a much longer line. Every dog I have ever loved belongs somewhere in this place. Dozer, our family dog now, is part of the current chapter.
They’ve all contributed in the traditional canine ways: companionship, interruption, destruction, comfort, comedy, and occasionally forcing everyone to stop what they are doing and go outside.
There is no house genre here because there was never one influence.
Just house taste.
But we do have a trash palate.
On the wall
Blue Murphy Press is a family collection of the things we make, keep, care about, and occasionally refuse to throw away.
Right now that mostly means books. Over time it may mean music, games, strange little projects, and whatever else earns a place on the shelf.
Most of what ends up here starts somewhere in family life: conversations that stick around, old jobs and hobbies, movies and games, half-finished ideas, and objects with no practical reason to survive.
My wife has listened to ideas before they were really ideas, questioned things that needed questioning, laughed at things that weren’t actually funny, and did not laugh at the funniest things I’ve done.
My son has changed what I notice. Dragons, games, impossible questions, weird projects, and the absolute certainty that something can be awesome simply because it is awesome have all found their way into the work.
The shelf on this site is basically the same idea made visible: family, old technology, books, games, movies, work, music, things my kid made, things the dogs probably shouldn’t have had, and decades of interests that never stayed in their assigned lanes.
Left on the desk
Not a column. A page left out, if you want to sit with it.
Broken Bulbs
9/22/26

Front counter
Andrew Callahan is usually the one behind the counter — writer, publisher, stockroom employee, and the person currently pretending this old shop has a staff.
Questions, review copies, rights, books, odd requests, or something we forgot to put on the shelf.
[email protected]Christmas creature horror · Blue Murphy Press
When Simon and Tessa were children, a letter to Santa invited something into their neighborhood.
Decades later, the siblings have families, houses, old arguments, and very different ways of dealing with things they cannot control. Then the Little Helpers return.
Small, tireless, and painfully literal, the Helpers understand Christmas as a job to be completed—and they have deeply unfortunate ideas about what counts as building material.
Little Helpers is Christmas creature horror about family, childhood damage, the urge to fix everything yourself, and what happens when holiday tradition decides people are just another decorating supply.

Speculative civic horror
A community meeting should be boring.
Then something outside begins following instructions.
As communications fail and people become stranded around town, Leah Mercer and a collection of residents, firefighters, municipal employees, and assorted stubborn locals discover that the creatures attacking them operate according to rules. Movement draws them. Stillness hides you. Water removes their marks. And once they have been given a task, they pursue it literally.
That sounds useful right up until the town realizes the creatures are learning from every rescue.
The Comment Period is civic horror about bureaucracy, leadership, grief, cooperation, and the terrible consequences of assuming that a system understands what you meant.

Crime thriller · Christmas siege
Christmas Eve, 1999. Philadelphia homicide detective Jack Rourke goes to Vesper Plaza intending to do one difficult thing: finish separating his life from the man he still loves.
Instead, a corporate Christmas party becomes a forty-eight-story hostage siege.
With the building locked down and something buried in the company’s Y2K-era past driving the takeover, Jack is forced to work his way through elevators, alarms, emergency systems, glass corridors, and a tower full of people who were supposed to be heading home for Christmas.
Hard Christmas is a contained thriller about a very large crisis and a much smaller one that may be harder to survive: loving someone is not the same thing as knowing how to stay.

Literary science fiction
In 1936, Robert Kastner encounters an object that should not exist. It violates the rules around it, survives the catastrophes that follow, and becomes a secret passed forward through a family and through history.
Decades later, Henry Kastner has turned what they learned into something meant to save lives when a stellar collapse threatens Earth. But systems built to preserve humanity still have to decide who counts.
At the center of that problem is Elsbeth, Henry’s daughter, protected by a house that no longer fully understands the difference between keeping someone safe and keeping them trapped.
Levant: Rise is science fiction about catastrophic engineering, memory, grief, inheritance, and the people who disappear inside systems designed with the best possible intentions.